Classic Server
This server was designed for a pure classic experience. Everything from the way spells are handled, to the damage, equipment, quests, etc. have been reverse engineered from publicly available binaries to fully emulate the classic experience (without any of the bugs!).
What makes our Server special ?
- No battle power, extra classes, spells, dragon souls, lottery, CPs, etc.
- Exact damage calculations
- Level 130 max, 1st reborn only, and +9 items max
- Properly implement all spell sorts and algorithms (bomb, line, collide, fan, etc.)
- Exact rates for items, drops, sockets, mining, etc.
- Proper stacking using guards/ghosts
- Monsters run and act like a TQ server.
- Developed on .NET Core, runs on Windows, Mac and Linux
- Real-time statistics and information using Redis
- Abundant server logs using MongoDB
- Tested against 1.0 Binary to ensure everything matches exactly
What makes our Client special ?
- No battle power, extra classes, spells, dragon souls, lottery, CPs, etc.
- Exact damage calculations
- Level 130 max, 1st reborn only, and +9 items max
- Properly implement all spell sorts and algorithms (bomb, line, collide, fan, etc.)
- Exact rates for items, drops, sockets, mining, etc.
- Proper stacking using guards/ghosts
- Monsters run and act like a TQ server.
- Developed on .NET Core, runs on Windows, Mac and Linux
- Real-time statistics and information using Redis
- Abundant server logs using MongoDB
- Tested against 1.0 Binary to ensure everything matches exactly